Valve Steam Frame Tutorial Videos Leak Showing Accessories, Controllers, More

image via ca.pcmag.com
image via ca.pcmag.com

A number of videos showcasing the Steam Frame's accessories, controllers, fits, and setup process have appeared on the Arm Steam Client. Unsurprisingly, Valve pulled them shortly after they were spotted, but the internet had already grabbed them for safekeeping.

https://ca.pcmag.com/vr/17538/valve-steam-frame-tutorial-videos-leak-showing-accessories-controllers-more

Is the Vision Pro Dead? Apple Reportedly Stops Work on Its Pricey Headset

image via pcmag.com
image via pcmag.com

Apple has reportedly stopped work on its Vision Pro headset and shifted staff to other teams within the company, MacRumors reports. Some employees who worked on the Vision Pro have been transferred to the company’s Siri team, while others are being moved elsewhere.

https://www.pcmag.com/news/is-the-vision-pro-dead-apple-reportedly-stops-work-on-its-pricey-headset

Meta decides not to shut down Horizon Worlds on VR after all

image via techcrunch.com
image via techcrunch.com

According to an Instagram post from Meta’s CTO Andrew Bosworth, Meta is not shutting down VR support for Horizon Worlds after all, which should come as a huge relief to, like, five people. Even if Horizon Worlds will now remain accessible via Quest, the fact that Meta planned to shut it down is proof enough that the metaverse — or at least how it was imagined in VR — turned out to be a black hole where Reality Labs funding went to die.

https://techcrunch.com/2026/03/19/meta-decides-not-to-shut-down-horizon-worlds-on-vr-after-all/

Meta’s metaverse leaves virtual reality

image via techcrunch.com
image via techcrunch.com

Meta has announced a major update for its immersive virtual world, Horizon Worlds, on Thursday that will see it leave the metaverse behind. The tech giant said it’s shifting focus for Horizon Worlds to be “almost exclusively mobile” and that it’s “explicitly separating” its Quest VR platform from the virtual world.

https://techcrunch.com/2026/02/20/meta-metaverse-leaves-vr-horizon-worlds-mobile/

Well, there goes the metaverse

image via techcrunch.com
image via techcrunch.com

Meta’s enormous bet on virtual reality ended last week, with the company reportedly laying off roughly 1,500 employees from its Reality Labs division — about 10% of the unit’s staff — and shutting down several VR game studios, according to The Wall Street Journal. It’s a huge reversal for a company that, just four years ago, staked its entire identity on the concept.

https://techcrunch.com/2026/01/19/well-there-goes-the-metaverse/

Meta’s metaverse layoffs apparently include some of its VR studios

image via theverge.com
image via theverge.com

Meta is laying off about 10 percent of its Reality Labs metaverse division, and the cuts include closing down some of its VR gaming studios. In a statement about the broader Reality Labs layoffs, Clayton said that “We said last month that we were shifting some of our investment from Metaverse toward Wearables. This is part of that effort, and we plan to reinvest the savings to support the growth of wearables this year.”

https://www.theverge.com/news/861420/meta-reality-labs-layoffs-vr-studios-twisted-pixel-sanzaru-armature

No one knows what to call these things

image via theverge.com
image via theverge.com

It turns out “smart glasses” is out as a term. The term “AI glasses” is in. Kind of. Actually, it seems no one’s fully on the same page. Regardless of definitions, one thing is becoming clear: there’s a fundamental shift happening here.

https://www.theverge.com/gadgets/841536/smart-glasses-ai-glasses-xr-ar-headsets-terminology-wearables