Playing video games has long been a challenge for people with disabilities. As part of the gaming industry's efforts to address the problem, Sony has developed the Access controller for the PlayStation.
Unity has done a 180 on a controversial new pricing scheme that users of its cross-platform game engine almost unanimously disparaged. A new pricing policy is still incoming, but it’s far less fraught for independent developers, many of whom threatened to leave the engine and platform behind rather than pay. Under the revised terms, there is no runtime fee whatever for any game developed with a current version of Unity, only for those developers who adopt the latest version in 2024. The free Unity Personal will stay free, and the revenue ceiling above which users must upgrade to the next tier has been raised to $200,000. And above $1 million, users will be able to choose between a per-user fee or a 2.5% revenue share, whichever is lesser.
Meta is finally bringing Horizon Worlds out of virtual reality. The 3D social platform has previously been exclusive to its VR headsets, but Meta announced on Thursday that Horizon Worlds is starting to roll out on mobile and the web in early access. “To start, a small number of people can now access Super Rumble through the Meta Quest app on Android, with iOS rolling out in the coming weeks,” Meta said. “Early access is also available on any web browser at horizon.meta.com.”
After last fall signaling its intentions to expand into cloud gaming, Netflix today launched a new app that will soon allow subscribers to play games on their TV. The app, dubbed “Netflix Game Controller,” lets you use your phone as a controller after pairing it with your TV in order to play the games available through Netflix’s service.
"A Unity exec just shared that they rent a secondary [apartment] in [San Francisco] to make it easier to be in the office- maybe we should all just do this to make it easier to RTO [return to office]" Due tweeted on May 8. "This company has lost it. Completely out of touch."
Unity Software announced plans to cut about 600 jobs, or 8% of its workforce, according to a company filing Tuesday with the Securities and Exchange Commission. The video game software developer said it will restructure “specific teams” and that the layoffs will help the company position itself for “long-term and profitable growth.” A company spokesperson declined to provide further details.