AI game clones are making indie developers afraid to show their work

image c/o arstechnica.com
image c/o arstechnica.com

Since its earliest days, the video game industry has been built on developers creating clones of competing games, with varying levels of originality and varying levels of enforcement from game platforms. Now, though, AI coding tools are making that cloning process so efficient that many developers are getting extremely cautious about sharing their early work too widely.

https://arstechnica.com/gaming/2026/10/ai-game-clones-are-making-indie-developers-afraid-to-show-their-work/

Unity engine: Among Us and Slay the Spire makers join criticism

image via bbc.com
image via bbc.com

Earlier this week the company said it wanted to charge its customers a fee every time someone installed a game based on the engine. It said the charge would only kick in once a game hit a certain number of downloads, but could be as much as $0.20 (£0.16 GBP) at the top level. This generated a quick, angry response across the games industry.

https://www.bbc.com/news/newsbeat-66810296